<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Kevin Thompson</title><description>Hi, I&apos;m Kevin Thompson, an engineering manager, full-stack software developer and game designer from Southern California. I create web applications, video games and educational content using a variety of tools and technologies.</description><link>https://kevinthompson.info/</link><item><title>Converting Blog Posts to Audio Files</title><link>https://kevinthompson.info/blog/converting-blog-posts-to-audio-files/</link><guid isPermaLink="true">https://kevinthompson.info/blog/converting-blog-posts-to-audio-files/</guid><description>I wanted to have a backlog of blogs posts narrated to me while I worked, without paying for a subscription service.</description><pubDate>Thu, 20 Jun 2024 00:00:00 GMT</pubDate></item><item><title>Generate Pixel Perfect Colliders from Sprites in Godot</title><link>https://kevinthompson.info/blog/generate-pixel-perfect-colliders-from-sprites-in-godot/</link><guid isPermaLink="true">https://kevinthompson.info/blog/generate-pixel-perfect-colliders-from-sprites-in-godot/</guid><description>How I created a tool script that automatically generates pixel perfect colliders from a 2D sprites as the image changes.</description><pubDate>Sat, 30 Sep 2023 00:00:00 GMT</pubDate></item><item><title>Drawing Pixel Art with 23,000 Text Messages</title><link>https://kevinthompson.info/blog/drawing-pixel-art-with-23000-text-messages/</link><guid isPermaLink="true">https://kevinthompson.info/blog/drawing-pixel-art-with-23000-text-messages/</guid><description>How I managed to draw pixel art on a massive video wall using Ruby, a little bit of AppleScript and 23,000 text messages.</description><pubDate>Tue, 20 Jun 2017 00:00:00 GMT</pubDate></item></channel></rss>